Author Archives: Jaymee Mak

Day 2 (Malaysia): Kuay Teow, Roti Canai & Yummy Duck

I woke up late today (cough, cold, headaches…SUPER SICK) so I only had two meals.

Breakfast at 1pm: fried egg on kuay teow (flat rice noodles with bean sprouts), roti canai (indian flatbread made with flour, egg, fat and water) and a thin curry.

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Day 1 (Malaysia): The glorious food journey begins.

Be warned. This is a long post with lots of pictures of delicious food.

That said, we begin with my dinner on the Air Asia flight to Malaysia from the Gold Coast.

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As a kid, I loved plane food. All the different compartments were like bento boxes, super fun.

This… less fun. I’d ordered the vegetarian meal, and thus got vegetarian lasagna. The quality was akin to a frozen meal – oily tomato sauce packed with dried herbs, more cheese than pasta, overcooked spinach and what I presume were two thin slices of mushroom. The meal also came with a bottle of water, handy given my sore throat.

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Vegetarian Chicken RIce

Yeah, I know it seems like an oxymoron. Vegetarian chicken rice? You’re not one of those tofurkey meat-bashing freaks are you?

Well no, I’m vegetarian because I just prefer not to eat meat. That and I had an eating disorder when I was 14, and I became vegetarian as a socially acceptable way to restrict my kilojoule intake. I stayed vegetarian because I prefer the lifestyle. Of course, nowadays, my diet includes high-fat, high-sodium but damn tasty and full-of-vegetables-dishes. Like this one.

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It’s a Tim Schafer Moment: The Role of Wish Fulfilment in Tim Schafer’s Evolution as a Video Game Auteur

Jenova Chen describes auteur theory as “a theory about creations sharing coherent identities from an author, so that people manage to memorize and become able to identify works from their creators”[1].  Jason Schreier sees auteur theory as the single, strong creative vision which leads development of a project[2]. Yet this auteur analysis of Tim Schafer will not directly focus on either of these definitions. Rather, this paper will examine the creative process behind Schafer’s work in accordance with his game design philosophy, and how this influences narrative, gameplay, and what Schafer is  best known for – humour. Continue reading

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