Tag Archives: Character Design

It’s a Tim Schafer Moment: The Role of Wish Fulfilment in Tim Schafer’s Evolution as a Video Game Auteur

Jenova Chen describes auteur theory as “a theory about creations sharing coherent identities from an author, so that people manage to memorize and become able to identify works from their creators”[1].  Jason Schreier sees auteur theory as the single, strong creative vision which leads development of a project[2]. Yet this auteur analysis of Tim Schafer will not directly focus on either of these definitions. Rather, this paper will examine the creative process behind Schafer’s work in accordance with his game design philosophy, and how this influences narrative, gameplay, and what Schafer is  best known for – humour. Continue reading

Tagged , , , , , , , , , , , , , , , , , , ,