Tag Archives: girls like robots

GAMEPOST: LUDUM DARE #28 – MAMA IS SICK [Post-Mortem]

Note: Ludum Dare is a quarterly game jam where participants from all over the world make a game from start to finish in 48 hours (competition mode) or 72 hours (jam mode). Guerric and I did the jam. The theme was ‘You Only Get One’. Entries are judged based on: innovation, fun, theme, graphics, audio, humor, mood and overall. Participants play and rate each others games. Results will be announced on January 5th, 2014.

‘Mama is Sick’ can be played here:
http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=30729

My first Ludum Dare! And my second game jam ever.

This post will cover what mine and @GarrickWinter (Guerric Haché)’s game is about, a summary of the process we went about making it and the top 3 things done well and the top 3 things we could improve on.

Quick description of our game (taken from the instructions screen):

“Mama is Sick” is a resource-management, hard-times simulation game.

YOU ONLY GET ONE DOLLAR A DAY to look after your family (thanks to a generous family from overseas) while papa is away and mama is sick.

Buy food and water to make sure the food, water and health bars of you and your family don’t reach zero or death will occur.

If your education bar reaches zero, you won’t graduate high school.

You have to last 50 days until papa comes back. Will you manage to graduate? Will everyone survive?

You can work in a clothing factory to earn 50c a day, but be careful not to miss too much school. You also need to study at least three days a week or risk not being able to graduate.

Screen Shot 2013-12-16 at 5.49.59 PM Continue reading

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Unity 2013 Unite Conference Day 1: Keynote, Occulus & Postmortems

My Vancouver Film School programming teacher, Peter Walsh, was kind enough to pass on a bunch of free tickets to the Unity 2013 Unite Conference to staff and randomly selected students.

Boy, what luck I had. The 3 days of the conference were easily the best time I’ve had in Vancouver yet – hundreds of game developers, programmers and the like from all over the world gathered in one location to hurrah Unity, play with new technology, listen to talks curated by Unity… and indulge in the free food and drinks at the nightly parties.

My blog posts about the event will be focussed on the people I met and the highlights of the conference from the perspective of a student who’s a beginner programmer and is only just starting to learn how to use Unity.

Here’s a few of my classmates standing in the main hallway (from left to right): Nick, Chris and Andrew.

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